Welcome to The Sculpted Mesh. I’m known in art circles as Kerwin and my principle interest in creating this blog is to follow developments in creating digital sculptures. I also follow science, philosophy, history, robots, and lot of other things that capture my interest. From time-to-time I’ve contributed to the digital gaming industry as an adviser, art-director, and writer. I can occasionally be found at Sci-Fi cons and other fan-oriented events.
In my day job, I work in the software industry in SiliValley as product manager, product strategist, and other odd jobs. I’m usually in the San Francisco area, but from time-to-time business takes me to Washington DC, New York, Los Angeles, and other places in the world.